Cityscape C C CContents Prison Interlude A Trip to the Tavern Red-Light Bene ?ts of Patronage Drawbacks of Patronage Loss of Patronage Prelude Dead End Shantytown House Types Introduction Chapter The Scope of the City Alignment Cities by Type Blackwall Th
C C CContents Prison Interlude A Trip to the Tavern Red-Light Bene ?ts of Patronage Drawbacks of Patronage Loss of Patronage Prelude Dead End Shantytown House Types Introduction Chapter The Scope of the City Alignment Cities by Type Blackwall The Military City Interlude A Research E ?ort Four Winds The Trading Hub Dragonport The Port City Sutulak The Slaver City Slave Quarter Slum Tenement Tannery Theater Undercity Warehouse Chapter The Urban Adventurer What to Do Where to Go Races of the City Monsters in Their Midst Ebonmar In ?ltrator Guilds Guild Membership Guild Types Crimson Scourge Organizations Membership Organization Types Urban Savant TABLE OF CONTENTS Kaddastrei The Capital City Interlude Running a Shopping Trip Churches Cli ?side The Evolved City Contacts Joining a Church Cities by Culture Dwarf Cities Elf Cities Gnome Cities Hal ing Cities Orc and Goblinoid Cities Planar Cities Unusual Locations Coastal Cli ? Face Divided Cities Island Cities Sky Cities Underground Cities Features and Hazards of the City Lighting Roads and Streets Surfaces and Footing Sewers Defensive Forti ?cations Special Features City Hazards Natural Hazards Magical Hazards Social Class Urban Feats City Magic Deceptive Spell Ef ?cient Defender Extra Contacts Favored Invisible Spell Primary Contact Interlude A Trip to the Healer Roof-Jumper Roofwalker Sculpt Spell Special Dispensation Strong Stomach Swift Tumbler Urban Tracking New Spells Spell Descriptions Detect Weaponry False Peacebond Impeding Stones Leomund ? s Spacious Carriage Peacebond Secret Weapon Summon Pest Swarm Church Types Chapter Events and Encounters Urban Events Planned Events Disasters and Unplanned Events NPC Encounters City Guards Street Thugs Craftspeople Shop-Owners Hired Guards Nobles Secret Cultists Thieves Villains Clyrrik the Halt Doucral of the Web Father Darius Balthazar The Symbol Mobs New Monsters Golem Siege Ooze Cesspit Ripper Sepulchral Thief Swarm Pest City Districts Zone of Peace Zeitgeist Civic New Warlock Invocations Elf Neighborhood Invocation Descriptions Chapter Running the City Why the City Embassy Cocoon of Refuse City History Fine Shops Devil ? s Whispers Ten Historical Adventures Lord ? s Keep Thieves ? Bane The Urban Crawl Magic Noble Estates Chapter Politics and Power Urban Crawl Features Taxes Park City Government Race Relations University Political Systems Jobs Wealthy Residential The Autocratic City Commoner or Expert Average Residential The Democratic City City Locations Coliseum Arena The Feudal City Beyond the Dungeon Dwarf Neighborhood The Magocratic City Crime Sprees Garrison The Theocratic City Guild Organization Con ict Gnome Neighborhood The Tribal City Mysteries Guildhall Political Positions Political Epics Hal ing Neighborhood Interlude the Mysterious Stranger War Marketplace Political Bodies Racial Con ict Temple City Services City Law Caravan Houses Law Rank and Legal Proceedings Fishers ? Wharf Waterfront Player Characters as House Members Weapons Armor and Spells Goblinoid Neighborhood House Patronage Inn Tavern Gaining Patronage Necropolis CPrelude Dead End himself undoubtedly ??had cautioned the human to increase his security The cellar door banged open with a hollow crack and the And increase his security he had thief stumbled out into the night His name was Selion A tiny circular window on the
Documents similaires
-
26
-
0
-
0
Licence et utilisation
Gratuit pour un usage personnel Aucune attribution requise- Détails
- Publié le Aoû 28, 2021
- Catégorie Heavy Engineering/...
- Langue French
- Taille du fichier 1005.6kB