Copyright  2002 Stratos Group Inc. Stratos Group’s Unofficial Guide to The Eld

Copyright  2002 Stratos Group Inc. Stratos Group’s Unofficial Guide to The Elder Scrolls 3: Morrowind Authored By: Noah “Windaria” Conrad Zack “Zaxxon” Schiel Edited By: Zack “Zaxxon” Schiel Layout By: Noah “Windaria” Conrad HTML Conversion By: Noah “Windaria” Conrad Copyright  2002 Stratos Group Inc. i TABLE OF CONTENTS COPYRIGHT INFO................................................................................................................................................... 1 OUR SITE .................................................................................................................................................................. 1 NEED ASSISTANCE? .................................................................................................................................................. 1 USING OUR MATERIAL / LINKING TO THE GUIDE....................................................................................................... 1 INTRODUCTION....................................................................................................................................................... 2 CHARACTER CREATION ...................................................................................................................................... 3 ATTRIBUTES.............................................................................................................................................................. 3 RACES....................................................................................................................................................................... 3 Argonian.............................................................................................................................................................. 4 Breton.................................................................................................................................................................. 4 Dark Elf............................................................................................................................................................... 4 High Elf ............................................................................................................................................................... 4 Imperial ............................................................................................................................................................... 5 Khajiit.................................................................................................................................................................. 5 Nord..................................................................................................................................................................... 5 Orc....................................................................................................................................................................... 5 Redguard ............................................................................................................................................................. 6 Wood Elf.............................................................................................................................................................. 6 TABLE 1: PRIMARY ATTRIBUTES BY RACE/SEX........................................................................................................ 6 TABLE 2: SKILL BONUSES BY RACE.......................................................................................................................... 7 CUSTOM CLASSES..................................................................................................................................................... 7 Class Name.......................................................................................................................................................... 7 Specialization ...................................................................................................................................................... 8 Favorite Attributes .............................................................................................................................................. 8 Major/Minor Skills .............................................................................................................................................. 8 Birth signs ........................................................................................................................................................... 9 GENERAL STRATEGIES ...................................................................................................................................... 10 ALWAYS USE BEST ATTACK................................................................................................................................... 10 HIT AND MOVE ....................................................................................................................................................... 10 MOVING LOOT QUICKLY ........................................................................................................................................ 10 EASILY INCREASE ATHLETICS AND ACROBATICS ................................................................................................... 10 HEAVY ARMOR....................................................................................................................................................... 10 OPEN 100................................................................................................................................................................ 11 LEVITATE................................................................................................................................................................ 11 LEVITATE AND SUMMON......................................................................................................................................... 11 GOOD ENCHANTMENTS........................................................................................................................................... 11 RING OF HEALING................................................................................................................................................... 11 PRICE ON YOUR HEAD ............................................................................................................................................ 12 SELLING YOUR WARES........................................................................................................................................... 12 DAGGER OF PARALYZATION ................................................................................................................................... 12 MAIN QUEST WALKTHROUGH......................................................................................................................... 13 Copyright  2002 Stratos Group Inc. ii IN CASE YOU SCREW UP......................................................................................................................................... 13 IN THE BEGINNING.................................................................................................................................................. 13 HASPHAT & SHARN ................................................................................................................................................ 15 THE VIVEC INFORMANTS ........................................................................................................................................ 17 A POET AT HEART .................................................................................................................................................. 20 THE DECODED PACKAGE ........................................................................................................................................ 20 CLANFRIEND........................................................................................................................................................... 21 DAGOTH GARES...................................................................................................................................................... 22 CURED OF CORPUS.................................................................................................................................................. 23 JAIL BREAK............................................................................................................................................................. 23 THE LOST PROPHECIES ........................................................................................................................................... 25 THE WARRIOR’S TEST ............................................................................................................................................ 26 CAVERN OF THE INCARNATE................................................................................................................................... 26 UNITING THE TRIBES............................................................................................................................................... 27 HORATOR................................................................................................................................................................ 31 LORD VIVEC ........................................................................................................................................................... 37 ASH VAMPIRES ....................................................................................................................................................... 37 DAGOTH UR............................................................................................................................................................ 41 IN CASE YOU SCREWED UP .................................................................................................................................... 41 CITY GUIDE ............................................................................................................................................................ 43 CITIES ..................................................................................................................................................................... 43 Ald’rhun ............................................................................................................................................................ 43 Ald Velothi......................................................................................................................................................... 46 Balmora............................................................................................................................................................. 47 Caldera.............................................................................................................................................................. 50 Dagon Fel.......................................................................................................................................................... 52 Gnaar Mok ........................................................................................................................................................ 53 Gnisis................................................................................................................................................................. 54 Hla Oad............................................................................................................................................................. 55 Khuul................................................................................................................................................................. 56 Maar Gan .......................................................................................................................................................... 57 Molag Mar......................................................................................................................................................... 58 Pelagiad ............................................................................................................................................................ 59 Sadrith Mora ..................................................................................................................................................... 60 Seyda Neen ........................................................................................................................................................ 62 Suran ................................................................................................................................................................. 63 Tel Aruhn........................................................................................................................................................... 64 Tel Branora ....................................................................................................................................................... 65 Tel Mora............................................................................................................................................................ 66 Vivec.................................................................................................................................................................. 67 Vos..................................................................................................................................................................... 77 FORTS & KEEPS ...................................................................................................................................................... 78 Buckmoth Legion Fort....................................................................................................................................... 78 Ebonheart.......................................................................................................................................................... 79 Fort Darius........................................................................................................................................................ 80 Fort Pelagiad .................................................................................................................................................... 81 Ghostgate .......................................................................................................................................................... 82 Holamayan ........................................................................................................................................................ 83 Moonmoth Legion Fort...................................................................................................................................... 84 Copyright  2002 Stratos Group Inc. iii Tel Fyr............................................................................................................................................................... 85 Tel Vos............................................................................................................................................................... 85 Wolverine Hall .................................................................................................................................................. 86 CHEATS.................................................................................................................................................................... 88 ADDITEM CHEAT .................................................................................................................................................... 88 Glass Armor ...................................................................................................................................................... 88 Daedric Armor .................................................................................................................................................. 88 Templar Armor.................................................................................................................................................. 88 Trollbone Armor................................................................................................................................................ 89 Indoril Armor .................................................................................................................................................... 89 Ebony Armor ..................................................................................................................................................... 89 Miscellaneous Armor......................................................................................................................................... 89 Daedric Weapons .............................................................................................................................................. 89 Glass Weapons .................................................................................................................................................. 90 Miscellaneous Weapons .................................................................................................................................... 90 SoulGems........................................................................................................................................................... 91 Gold................................................................................................................................................................... 91 SET CHEAT.............................................................................................................................................................. 91 BOUND ITEM CHEAT............................................................................................................................................... 92 INITIAL DECISIONS CHEATS.................................................................................................................................... 92 MISCELLANEOUS CHEATS....................................................................................................................................... 92 Copyright  2002 Stratos Group Inc. 1 Copyright Info © 2002 by the Stratos Group Not to be reproduced without permission from Stratos Group Inc. Contact Zack "Zaxxon" Schiel for permission Our Site Check out the Stratos Group Homepage @ www.stratosgroup.com Website design by Jessi "peZland" Conrad Need Assistance? Questions/Comments/Errors? E-Mail help@stratosgroup.com Using our material / Linking to the Guide This guide and all of its contents are copyrighted material. Use is restricted strictly to personal use. Do NOT copy, sell, or in any other way distribute the contents of this Guide without first obtaining written permission from Zack "Zaxxon" Schiel. Readers wishing to link to the Guide may do so by linking to the correct URL. Please link, and do not mirror files, as they are frequently updated. These rules are here so we don't get ripped off; we aren't trying to be all high and mighty... ;-) Thank you and have a nice day. Copyright  2002 Stratos Group Inc. 2 Introduction Morrowind is one of the most anticipated RPGs in the history of gaming. The hype machine slowly churned, beginning with the game’s announcement and growing all the way up through release. The doors of the Los Angeles Convention Center were covered in large posters advertising the game at E3 2001, and the Bethesda showroom was booked with people trying to get a peek at the game from open to close, every day of the show. We were lucky enough to book an appointment to see the game. What we saw left us speechless—the game was simply gorgeous, the world was huge, everything hand-crafted and placed… And then there was the sky. Morrowind has a complete weather system: no more instant sun-to- thunderstorm or day-to-night transitions. You could spend hours just staring at the sky. We had naught but an hour- long demo, but it was enough to pique our interest. Then came the full game. After spending countless hours adventuring in Vvardenfell District, I can say without reservation that Morrowind is the single most open-ended, overall impressive-looking RPG I’ve ever played. It’s also very complicated, allowing for seemingly small decisions to have considerable effect, and calling for intricate strategy to be employed in order to ensure success. That’s where we come in. We’ve authored this guide with the goal of helping players of Morrowind to more fully enjoy their adventuring experience. In place of wasting your time and ours with a ‘complete’ walkthrough that demonstrates one method of completing each of the several hundred available quests—and one method would not be sufficient, to be sure, given the radical differences in character design allowed in Morrowind—we’ve instead chosen to give a detailed walkthrough of the central storyline, including more than one method of passing the major roadblocks. The focus of this guide is getting the most out of your character: character development, general strategies, battle tactics, and the like dominate the work. We aim to enrich your experience in this wonderful world, not to spoil it by simply holding your hand through each and every possible portion of the game—we’d be bored to tears playing that way, and we think you would be, too. Happy adventuring, and may the Tribunal guard you in your travels. -Zaxxon and Windaria- Copyright  2002 Stratos Group Inc. 3 Character Creation Morrowind boasts an intriguing method of character creation. You’ll have three choices of character generation methods, and your choice will have an immense impact on your character’s power. It’s important to know the consequences of your choices, or you’ll be in danger of regretting them, and several hundred hours of play is a long time for regrets to breed. The three options are as follows: 1. Answer a series of ten questions. Your responses will determine your class. 2. Choose your class from a list of Morrowind’s twenty-one pre-defined classes. 3. Create your own class entirely from scratch. While the questioning route is a welcome change from the rote methods found in most cRPGs, the only strategically sound method of character creation is the third option, creating your own class from the ground up. The pre- fabricated classes just aren’t specialized enough for most gamers’ tastes, and will waste valuable skill bonuses on areas that you simply won’t use. If you enjoy having the role which you will play dictated to you by the game, you may find the ‘standard’ classes acceptable, but we found that creating our own class allowed us to play the game more to our own tastes. Regardless of your choice, you’ll begin by naming your character while still onboard the prison ship, and then by choosing your race, sex and appearance after moving landward. Unlike most cRPGs, your sex will affect your in-game experience. In general, males will be slightly stronger or have more endurance, while females will be quicker or more likeable. Specific gender differences can be found in Table 1 following the Races section. Attributes Before getting into the specifics of how character generation choices will affect your character, a quick rundown of Morrowind’s character advancement system is in order. Characters have eight ‘primary’ attributes and four ‘derived’ attributes (which are directly derived from your primary attribute scores). Each of the twenty-seven skills in which you’ll be able to specialize has a ‘governing attribute,’ one of the primary attributes which will govern your advancement in that skill. The primary attributes are Strength, Intelligence, Willpower, Agility, Speed, Endurance, Personality, and Luck. Derived attributes include Health, Magicka, Fatigue, and Encumbrance. Your beginning primary attributes (and thus your derived attributes as well) are determined by your race and sex. Races The first major choices you’ll face when creating your character are what race and sex you wish to be. All races begin with their primary attributes in the range of 25-50, with occasional variations of ten points based on sex. For story-related tidbits of information regarding the various races of Tamriel, see page 12 in your player’s manual. For race-related tips and strategic info, read on! First off, you should note that your choice of race has little to no bearing on how in-game characters view you (aside from the varying Personality scores). Similarly, the differences in starting primary attributes uploads/S4/ morrowind-game-guide 1 .pdf

  • 30
  • 0
  • 0
Afficher les détails des licences
Licence et utilisation
Gratuit pour un usage personnel Attribution requise
Partager
  • Détails
  • Publié le Aoû 23, 2022
  • Catégorie Law / Droit
  • Langue French
  • Taille du fichier 2.5702MB