Brave Fencer Musashi: FAQ/Walkthrough by Nemesis Version Final, Last Updated 20

Brave Fencer Musashi: FAQ/Walkthrough by Nemesis Version Final, Last Updated 2001-07-02 View/Download Original File Hosted by GameFAQs Return to Brave Fencer Musashi (PS) FAQs & Guides Liked this FAQ? Click here to recommend this item to other users. A FAQ / Walkthrough for... "@@O;""" ,,,.;;,". .@#@@@"O O" ..,,....;""OOOOOOOOOOOOOOOO@O. ."#O,O,O;"@#@;"@"""""O@@@@@OO#" . "##"#@@#,;"O@O@OO###@@@@@@@@@@@@O#" .@#@@@#"O@"""""O;@@O#""######@@@@@@@@@##@@""; ,, OOO";@@#"O@@"O#@@@#@@@@@@##@OO@##@#" ####;"@O@#..;@############@" "@##@; ##O""@#O,"@OOO"O"##########@ ;"O#@; "#"#@#";OO#O@"O#@@@@O#O;.O#@""#" ;# ;@@@@##@@@@@,...#O "@;O@@OO#"##...,#. " ,@@@@@@@#@@#""#O##@O@O##@@"O@@@#""O O ""@# ;";@O""OO""""##O"",#; .O. ". "@OO. ."""""@O@##O"" O,.;""## .;@@@@. OOO"";, ."""OO@";O,. """""";"; " +-+-+-+-+-+ +-+-+-+-+-+-+ +-+-+-+-+-+-+-+ |B|r|a|v|e| |F|e|n|c|e|r| |M|u|s|a|s|h|i| +-+-+-+-+-+ +-+-+-+-+-+-+ +-+-+-+-+-+-+-+ *~*~*~*~*~*~*~*~*~*~*~*~*~**~*~*~*~*~**~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ Brave Fencer Musashi Platform: PlayStation Version: Final Brett "Nemesis" Franklin E-Mail: nemesis@flipmode.com My website: http://nemmysresource.cjb.net *~*~*~*~*~*~*~*~*~*~*~*~*~**~*~*~*~*~**~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ +=--=+=--=+=--=+=--=+=--=+=--=+=--=+ T A B L E O F C O N T E N T S +=--=+=--=+=--=+=--=+=--=+=--=+=--=+ 1. INTRODUCTION 2. LEGAL STUFF 3. UPDATES/REVISION HISTORY 4. Game Controls 5. The Story 6. Game Basics 7. Characters 8. Walkthrough i. Chapter 1 ii. Chapter 2 iii. Chapter 3 iv. Chapter 4 v. Chapter 5 vi. Chapter 6 9. Legendary Armor 10. Village Shops 11. Bincho Field Locations 13. Minku Locations 14. Boss Strategies 15. Toys 16. Item List 17. Fighting Techniques 18. Assimilated Abilities 19. Five Scrolls 20. GameShark Codes0 21. FAQ 22. Credits 23. Contact Info 1. INTRODUCTION I'd like to start off this FAQ by saying that this is one the BEST Square games ever, and is deserving of a sequel, and possibly it's own series of games. I wholeheartedly recommend this game to EVERYONE. It's incredibly fun to play, the story is wonderful, the music is beautiful, and the gameplay engine is deep. There's just so much to do in this game, the replay value is awesome. You'll be playing it for days, maybe even weeks, after you beat it. Even though the game isn't all that long (you can beat it in around 30 hours, if you don't use a strategy guide or anything) the things you can do after you beat it, or just being able to go back and find all of the things you missed the first time, makes it an incredibly rewarding experience. I do, however, recommend that you only use this guide if you are stuck, or really need help finding where to go next, or where that last Minku is, or how to get the Legendary Gloves are, and what not. Playing through this game by your self is what it really is about, and there's nothing like beating a game without a guide. But if you need the help, or just want a walkthrough, that's why this guide is here. 2. LEGAL STUFF This FAQ can only appear on the following sites (w/out having to ask me): GameFAQS <www.gamefaqs.com> Cheat Code Central <www.cheatcc.com> GameSages <www.gamesages.com> Vgstrategies.com <http://vgstrategies.about.com> GameShark.com <www.gameshark.com> FAQ Domain <http://faqdomain.cjb.net> Happy Puppy <http://www.happypuppy.com> _____________________________NOT WWW.MEGAGAMES.COM_____________________________ If anyone finds it on any other site or MegaGames.com, please inform me ASAP. E-Mail Address: nemesis@flipmode.com Copyright: © Copyright 2000 Brett "Nemesis" Franklin. This FAQ and everything included within this file cannot be reproduced in any way, shape or form (physical, electronical, or otherwise) aside from being placed on a freely-accessible, non-commercial web page in it's original, unedited and unaltered format. This FAQ cannot be used for profitable purposes (even if no money would be made from selling it) or promotional purposes. It cannot be used in any sort of commercial transaction. It cannot be given away as some sort of bonus, gift, etc., with a purchase as this creates incentive to buy and is therefore prohibited. Furthermore, this FAQ cannot be used by the publishers, editors, employees or associates, etc. of any company, group, business, or association, etc., nor can it be used by game sites and the like. It cannot be used in magazines, guides, books, etc. or in any other form of printed or electronic media (including mediums not specifically mentioned) in ANY way, shape, or form (including reprinting, reference or inclusion), without the express written permission of the author, myself. This FAQ was created and is owned by me, Brett Franklin. All copyrights and trademarks are acknowledged and respected that are not specifically mentioned in this FAQ. This FAQ was written for GameFAQs (www.gamefaqs.com) only. I don't want it to be put up on any other web site and am not above explaining this to your ad banner guys or whoever else I can get ahold of if you decide to violate this disclaimer. To continue, this FAQ and everything included herein is protected by the Berne Copyright Convention of 1976, not to mention International Copyright Law. Remember that plagiarism is a crime, and that this is a copyrighted work--stealing from this guide is putting yourself at risk, plain and simple, because the law is on my side. If you would like to contribute to this FAQ (you will be credited,) please e-mail me, as well as any questions, comments, or corrections, to the address above. 03. UPDATES/REVISION HISTORY ----------------------------------------------------------------------------- Version: Final (07/02/01) ----------------------------------------------------------------------------- Updated the format a bit, fixed some errors, and changed the site at the top of the FAQ. Also removed the previous "Reviews" in the Introduction, and removed the old "Revision History". It's done! 4. Game Controls NOTE: These controls were taken directly from the game manual. ************* IN THE FIELD: ************* Directional Buttons/Analog-----Walk/Push Square-----------------Attack with Fusion, Asslimilate, open treasure chests, read sign posts Triangle---------------Attack with Lumina, Use the power of the Five Scrolls X----------------------Jump Circle-----------------Use techniques obtained by assimilation R1---------------------Defend, Fill up charge gauge ************** IN THE VILLAGE ************** Directional Pad/Analog-------Walk Square------------------Talk to people, knock on doors, read sign posts X-----------------------Jump R2/L2-------------------Change viewpoints ***** MENU ***** Directional pad/Analog----Move cursor X-------------------Execute, proceed to next dialoge box Triangle------------Cancel, procees to next dialoge box Circle--------------Skip voice overs OTHER CONTROLS L1+Direction---------Walk slowly START, SELECT, L1, L2, R1, R2 at the same time-----Soft Reset 5. The Story NOTE: The Story was taken directly from the game manual. Over 150 years ago, a giant monster suddenly appeared in the Thirstquencher Empire, neighboring country to the Allucaneet Kingdom. This monster was known as the Wizard of Darkness and was a huge creature made of almost entirely of a powerful crystal known as Binchotite. After easily destroying the Thirstquencher Empire, the monster made way for Allucaneet, seeking the bountiful supply of Binchotite believed to be buried there. The monster destroyed everything along the way. It is believed that many creatures were born of this destruction as the Wizard of Darkness had a strange effect on everything that crossed its path. Upon hearing of the Wizard of Darkness' approah, King Allucaneet ordered the Hero Summon spell to be cast. The Hero Summon spell is a special magical power that is handed down, generation to generation, amongst only the Princess of Allucaneet. A closely guarded state secret, this power is onlt used as a last resort when the kingdom is faced with great danger. It grants it's user the ability to summon a hero through incantations made over a specially prepared crystal of Binchotite. The summoned hero called upon to defeat the Wizard of Darkness was a two- sworded fencer named Musashi. Musashi accepted the princess' task and set out on a journey to defeat the Wizard of Darkness. Musashi and the Wizard of Darkness battled fiercely for a long time. Even for a hero like Musashi, The Wizard of Darkness proved a formiddable foe. Finally, with the help of Lumina, the Sword of Luminescense, Musashi was able to seal the monster wiithin a magical ward. It is said that Musashi then divided the power if the monster into the five elements of Earth, Water, Fire, Wind, and Sky, and sealed them within five crests. These five crests became known as the Five Scrolls and in the years to follow passes into myth along with the legend of the brave fencer, Musashi. Things began the rather suddenly. For years, tension had been steadily rising between the Allucaneet Kingdom and the Thirstquencher Empire. Finally, after diplomatic relations between the two nations ceased, the Thirstquencher Empire abruptly attacked the Allucaneet Kingdom. Unfortunatly for Allucaneet, the king and queen were absent at the time of the attack. As if the Thirstquencher Empire had timed its invasion according to their absence, the invasion began with one specific goal in mind; to capture Lumina, the Sword of Luminescence. Unable to repel the surprise attack, Allucaneet's army lost ground quickly while the ememy pressed on toward the castle. As the Thirstquencher army approahed the castle, the senior members of Allucaneet realized that their only hope would be to summon a hero. 6. Game Basics *************** ASSIMILATION *************** Assimilation is one of the key aspects of this game. It's unique in every aspect, and if you are stuck in the game, assimilation is probably the answer. HOW TO ASSIMILATE: ------------------ First, charge up Fusion by holding down the R1 button until the charge gauge is filled. Next, you need to throw Fusion at an enemy. To do this, press Square, and Fusion will stick to the enemy that uploads/Management/ bfm-walkthrough.pdf

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  • Publié le Oct 05, 2021
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