Equipment guide CSteven S Long CA Sourcebook for the Hero System Author Steven S Long Editing Development Allen Thomas Layout Graphic Design Andy Mathews Cover Illustration Andy Mathews Interior Illustration Brett Barkley Nate Barnes Storn Cook Andy Creme
CSteven S Long CA Sourcebook for the Hero System Author Steven S Long Editing Development Allen Thomas Layout Graphic Design Andy Mathews Cover Illustration Andy Mathews Interior Illustration Brett Barkley Nate Barnes Storn Cook Andy Cremeans Keith Curtis Jonathan Davenport Je ? Hebert Nick Ingeneri Eric Lofgren Cara Mitten Erik Roman Scott Ruggles Greg Smith Chris Stevens Derrick Thomas Erich Von Haus Patrick Zircher Hero SystemTM is DOJ Inc ? s trademark for its roleplaying system Hero System ? by DOJ Inc d b a Hero Games All rights reserved Champions ? by DOJ Inc d b a Hero Games All rights reserved Fantasy Hero ? by DOJ Inc d b a Hero Games All rights reserved Dark Champions ? by DOJ Inc d b a Hero Games All rights reserved The HERO System Equipment Guide ? by DOJ Inc d b a Hero Games All rights reserved Star Hero Justice Inc Danger International Dark Champions Pulp Hero Western Hero ? by DOJ Inc d b a Hero Games All rights reserved No part of this book may be reproduced or transmitted in any form or by any means electronic or mechanical including photocopying recording or computerization or by any information storage and retrieval system without permission in writing from the Publisher DOJ Inc Haight Street Suite A San Francisco California Printed in Canada First printing June Produced and distributed by DOJ Inc d b a Hero Games Stock Number DOJHERO ? ISBN Number - - - http www herogames com CINTRODUCTION CHAPTER ONE FANTASY EQUIPMENT WEAPONS WEAPONS TABLES - Explanation Of Hand-To-Hand Weapons Table Explanation Of Ranged Weapons Table MAKING WEAPONS Basic Weapon Creation Rules And Guidelines Advanced Weapon Creation Rules And Guidelines WEAPON SIZE AND LENGTH Weapon Length Weapon Size And Shape ARMOR TYPES OF ARMOR Explanation Of Armor Table Sectional Armor USING ARMOR Balancing Armor Use Wearing Multiple Armors Armor Breakage SHIELDS CHAPTER TWO MARTIAL ARTS EQUIPMENT MARTIAL ARTS WEAPONS NOTES AND KEY WEAPONS TABLES - MASTER LIST OF WEAPONS MARTIAL ARTS ARMOR CREATING MARTIAL ARTS EQUIPMENT CHAPTER THREE MODERN WEAPONS FIREARMS FIREARMS BASICS AMMUNITION Standard Firearms Ammunition Shotgun Ammunition Firearms Cost Upgrade Tables - FIREARMS ACCESSORIES Standard Firearm Accessories Shotgun Accessories TABLE OF CONTENTS FIREARMS MODIFICATIONS AND CUSTOMIZATION Disguised Weapons And Gadgets FIREARMS TABLES - OTHER WEAPONS HAND-TO -HAND COMBAT WEAPONS EXPLOSIVES Incendiaries RESTRAINTS AND NON-LETHAL WEAPONS WEAPONS OF MASS DESTRUCTION CHEMICAL AND BIOLOGICAL WEAPONS Biological Weapons Chemical Weapons NUCLEAR WEAPONS POISONS USING POISONS POISONS IN THE CAMPAIGN EXAMPLE REAL-WORLD POISONS EXAMPLE FICTIONAL POISONS CHAPTER FOUR MODERN EQUIPMENT ACQUIRING EQUIPMENT Obtaining Equipment In The Campaign World Obtaining Equipment In Game Terms DEFENSIVE EQUIPMENT BODY ARMOR COMBAT WEAR Headgear Holsters Tactical Vests And Clothing SENSORY EQUIPMENT COMMUNICATIONS GEAR SIGHT ENHANCEMENT GEAR BUGS AND BUG DETECTORS MISCELLANEOUS SENSORY DEVICES MISCELLANEOUS EQUIPMENT COSTUMED VIGILANTE GADGETS SECURITY DEVICES SPY GADGETS Real-World Spy Gadgets Cinematic Spy Gadgets UNDERWATER EQUIPMENT CHAPTER FIVE SCIENCE FICTION EQUIPMENT SCIENCE FICTION WEAPONS MELEE WEAPONS RANGED WEAPONS MILITARY TECHNOLOGY SCIENCE FICTION DEFENSES OTHER TECHNOLOGY COMPUTERS ROBOTS BIOTECHNOLOGY
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- Publié le Dec 27, 2021
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- Langue French
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