Agile and iterative development a manager x27 s guide craig larman
Agile and Iterative Development A Manager's Guide Craig Larman v Addison- Wesley Boston ? San Francisco ? New York ? Toronto ? Montreal London ? Munich ? Paris ? Madrid Capetown ? Sydney ? Tokyo ? Singapore ? Mexico City CCONTENTS AT A GLANCE Introduction Iterative Evolutionary Agile Story Motivation Evidence Scrum Extreme Programming Uni ?ed Process Evo Practice Tips Frequently Asked Questions Bibliography lx CTABLE OF CONTENTS Introduction Software Is New Product Development What's Next Web Resources Iterative Evolutionary Iterative Development Risk- Driven and Client-Driven Iterative Planning Timeboxed Iterative Development During the Iteration No Changes from External Stakeholders Evolutionary and Adaptive Development Evolutionary Requirements Analysis Early 'Top Ten High-Level Requirements and Skillful Analysis Evolutionary and Adaptive Planning Incremental Delivery Evolutionary Delivery The Most Common Mistake Speci ?c Iterative Evolutionary Methods What's Next Recommended Readings Agile Agile Development Classi ?cation of Methods The Agile Manifesto and Principles Agile Project Management Embrace Communication and Feedback Programming As If People Mattered Simple Practices and Project Tools Empirical vs De ?ned Prescriptive Process Principle-Based versus Rule-Based Sustainable Discipline The Human Touch Team as a Complex Adaptive System Agile Hype Speci ?c Agile Methods What's Next Recommended Readings Story What's Next Motivation The Facts of Change an Software Projects Key Motivations for Iterative Development Meeting the Requirements Challenge Iteratively Problems with the Waterfall What's Next Evidence Summary Research Evidence Early Historical Project Evidence Standards-Body Evidence Expert and Thought Leader Evidence A Business Case for Iterative Development The Historical Accident of Waterfall Validity What's Next Recommended Readings Scrum Method Overview Lifecycle Workproducts Roles and Practices Values Common Mistakes and Misunderstandings Sample Projects Process Mixtures Adoption Strategies Fact versus Fantasy Strengths versus Otter History What's Next Recommended Readings Extreme Programming Method Overview Lifecycle Workproducts Roles and Practices Values Common Mistakes and Misunderstandings Sample Projects xl CProcess Mixtures Adoption Strategies Fact versus Fantasy Strengths versus Other History What's Next Recommended Readings Uni ?ed Process Method Overview Lifecycle Workproducts Roles and Practices Values Common Mistakes and Misunderstandings Sample Projects Process Mixtures Adoption Strategies Fact versus Fantasy Strengths versus Other History What's Next Recommended Readings Evo Method Overview Lifecycle Workproducts Roles and Practices Values Common Mistakes and Misunderstandings Sample Projects Process Mixtures Adoption Strategies Fact versus Fantasy Strengths versus Other History What's Next Recommended Readings Practice Tips Project Management Environment Requirements Test Frequently Asked Questions Question List Questions and Answers Bibliography x C
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