Adalbert x27 s guide Quoted from Adalbert NFNA Ability - how they are calculated base stats Accuracy - where's the cap how is it calculated Reload - where's the cap Soft Defense - how it works and how it is calculated Repair rate Burn rate Overheat time b

Quoted from Adalbert NFNA Ability - how they are calculated base stats Accuracy - where's the cap how is it calculated Reload - where's the cap Soft Defense - how it works and how it is calculated Repair rate Burn rate Overheat time base speed natural overheat How engineers stack to increase overheat speed Overheat speed Ability Ability is what e ?ects the performance of every sailor in Navy ?eld If you are new to the game or have general questions on what ability which sailor should be good in please refer to Obst guides- in fact I think every player should read or have read them www nf-guides com Now to how ability is calculated in the game for a SINGLE SAILOR - it is more then just the displayed value With N vets number of veterans N experts number of experts N tot total number of sailors rookies experts veterans N max maximum number of sailors as displayed I will be referring to this true ability in all further guides Remember - you have to calculate your every's sailors ability with the formula above if you want them to work Now some immediate conclusions that we can draw from that formula Keep your sailors maxed out at all times - reducing the number of rookies not only decreases the chance to get more experts but also reduces the sailor's true ability thus making him perform worse Class all sailors ? right when a promotion becomes available Not only do you lose the extra ability bonus when you don't but usually the recruit gain per level increases after a promotion And as you can see the mere number of experts and vets in uences the performance of a sailor and not the displayed ability percentage directly Exception pilots loose recruit gain per level Cafter promotions - ONLY FIGHTER Accuracy Sayoyin has made the discovery where to ?nd all those values and spend an immense amount of time and e ?ort in ?nding formulas that describe it You can ?nd his whole exp lanation under http www navy ?eld com board view asp Num Sort D I have just shortened it and rearranged the interpretation Give him the recommendation for his work on accuracy Now the best part Yes there is an accuracy cap You reach it when your gunners true acc-ability is -- level of gunners -- It is independent from your ship FCS guns or whatever else Once you have reached that value your gunners do not get better accuracy by adding vets for example If you start with a gunner boost him and give him vets which seems to be normal already your gunners will be at the accuracy cap surprisingly soon Here are some numbers - all base boosted vets sailors UK ACC gunner - lvl UK RLD gunner - lvl KM Gunner - lvl and the others are in between Now that is only the cap And if you have looked sharply - there is

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  • Publié le Jan 10, 2022
  • Catégorie Management
  • Langue French
  • Taille du fichier 65.3kB