ArmA II Game Guide by guides.gamepressure.com Html version of this guide can be

ArmA II Game Guide by guides.gamepressure.com Html version of this guide can be found at: http://guides.gamepressure.com/arma2/ User comments for this guide can be submitted and read at: http://guides.gamepressure.com/arma2/comments.asp More game guides can be found at: http://guides.gamepressure.com Copyright © GRY-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. [9/4/2009] ArmA II Game Guide 2 / 36 Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com Table of Contents: Walkthrough......................................................................................................................................3 Main advices .........................................................................................................................4 Main advices - Description................................................................................................................4 Main advices - Gameplay..................................................................................................................5 Campaign ..............................................................................................................................6 Campaign - Mission 1 - First to Fight ................................................................................................6 Campaign - Mission 2 - Into the Storm..............................................................................................8 Campaign - Mission 3 - Amphibious Assault...................................................................................12 Campaign - Mission 4 - Harvest Red ..............................................................................................13 Campaign - Mission 5 - Razor Two.................................................................................................15 Campaign - Mission 6 - One Week Later........................................................................................18 Campaign - Mission 7 - Manhattan .................................................................................................19 Campaign - Mission 8 - Bitter Chill..................................................................................................24 Campaign - Mission 8a - Delaying the bear....................................................................................27 Campaign - Mission 9 - Badlands ...................................................................................................28 Campaign - Mission 10 - Dogs of war.............................................................................................31 Campaign - Endings........................................................................................................................34 ArmA II Game Guide 3 / 36 Walkthrough In game guide for ArmA II you’ll find detailed descriptions for each mission in single-player campaign and many advices for beginners. Bohemia Interactive’s military simulator allows player to feel free on battlefield, so all actions and shootouts are unforeseeable. This is not a typical solution which helps user to complete all scenarios step by step. Remember – don’t get discouraged after few simple mistakes. Experience gained in first hours is most important. Guide was written on 1.02 version with some additions for 1.03 and it’s good source for users playing on Regular mode. Adam „eJay” Kaczmarek Thanks to: T_bone – for his great and patient leadership during online battles Mateck – for catching bugs Volt – for extraordinary hints for missions Garbol – discussions...a lot of Tygrys205 – for outstanding work in missions and looting enemies My parents – they’ve got patience :) Bohemia Interactive – for releasing so good and so bad game :) Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 4 / 36 Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com Main advices Main advices - Description In this guide I used colored text, because it’s easier to recognize what function and how important he is:  Bold font describes details of missions like coordinates, important elements (quests additional info, weapon etc.)  Text looking like 1# read this guide means name of task in the guide (not in the game!)  Font with green color means that task has been completed – it’s connected with form in previous mark  Numbers and task names with blue color means that task in unable to complete (few quest ends in this form!)  Longer text with bronze color it’s decision, that you must make in few seconds during gaming  Tasks can be divided into main and additional. The first one are essential to complete mission. Additional shows only in our notes when we accepted them. Main tasks are marked in guide as Task and additional as Additional task  Picture numbering: [1] – left top, [2] – right top, [3] – left bottom, [4] – right bottom ArmA II Game Guide 5 / 36 Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com Main advices - Gameplay Complex and vast game as ArmA II offers almost infinite variants and situations during battles. It is connected with your gear and units using it, and of course tactical maneuvers. There three elements are a base for game’s philosophy. In single player mode everything is a little bit clichéd for new users. Take a look on below advices before your adventure on Chernarussian (and others) lands will start:  Don’t care about your ammo. Enemy has plenty of other weapons and magazines. Search bodies and change gun as you like.  In few missions you can switch between units! Using Sykes gear will give you a profit by DMR rifle.  The myth about bush providing cover is not sure. Enemy troops don’t see you lying in the grass but... cover fire can hurt you. Use standing tree-trunks for maximal cover.  Not only Fuel trucks refuels your vehicle but also barrels.  Gravity on Chernarus still works! So if you are aiming with rocket launcher make sure you won’t hit the dirt. Javelin breaks this rule.  From time to time order your soldiers to „Hold Fire”. Unnecessary use of firepower is a worst thing.  Keep you squad in formation. Don’t let your soldiers going away for 150-300 meters, except snipers and normal orders.  In Warfare mode heavier vehicles like BRDM or LAV-25 can be captured – shoot the tires, kill ejecting crew and take Repair truck.  In Warfare missions Supply trucks gathering some money for you and your enemy. Destroy few trucks to cut him from enlarging army.  Just before enter urban area take a deep look on it! Use your binoculars or mounted sight on sniper rifle.  Don’t be an aviator king because enemy has ZSU-23 or other Anti-Aircraft weapon.  AI uses cover fire, so order your squad to keep low and flee from area if it’s possible.  Always heal your units, even if they aren’t marked as injured. They can bleed out during fights.  Never climb on big rocks!  Be a reasonable leader – destroy BMP’s only with rocket launchers  If scenario allows this – buy AT units for your main squad.  Don’t drive a tank by „from up to down” style. It’s essential to learn about 3-step tank fight: put your cannon slightly from hill, hit the target, get back. It’s safe move.  Enemy without night vision goggles is blind but he sees muzzle flash.  Game has well projected autosave system, which activates only when user is safe. On regular Mode you have 7 slots for saves, on Veteran only 1.  In ArmA II we don’t use real geographic coordinates. Information about locations is given in specific numbers like 134078. First three means latitude, next three longitude. Check map for proper square.  Bullet penetration could be useful. Wooden fence doesn’t guarantee full cover.  Fleeing enemy is flanking enemy.Complete all training missions – they’ll prepare you for proper battles, commanding etc. Do not dismiss them at start!  Familiar yourself with all gear in editor (create small mission with one unit and few ammo boxes) or Armory. ArmA II Game Guide 6 / 36 Campaign Campaign - Mission 1 - First to Fight History start on small island called Utes, where CDF repels Chedaki attack. Your squad holds church. You hit the ground and lost conscious, but teammate emerges you in fight. In few seconds enemy tank will hit into entrance. One of buddies dies under your knees [1]. Take few steps back and search for small hole in wall [2]. Try to kill few Chedaki. Bravery won’t give you anything – grenade kills you. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 7 / 36 Action changes place – you are on USS Khe Sanh. As member of elite Razor Team you are listening commander’s speech. Shaftoe will request meeting meeting on board [1]. On briefing you will become familiar with Chernarussian conflict and several problems including evil guy calling Akula. Leader will also prepared plan for next mission [2]. Ask him one question. At the end of briefing 2 you will be given 2 options:  training  end of lecture First one include several tutorials, second takes us to next mission. Practice course starts next to briefing room. Move over obstacle, then crouch and crawl under boxes – obstacle course complete! Now it’s time to complete another tasks. Talk to first instructor and ask for weapon [1], then choose

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  • Publié le Oct 19, 2022
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